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I'd like to reimplement https://github.com/seemk/DestructibleBox2D in Java. The main problem is finding an adequate replacement for the boost/geometry library.

Any ideas?

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  • \$\begingroup\$ Why not write your own geometry library? \$\endgroup\$
    – Honeybunch
    Jul 16, 2015 at 17:23
  • \$\begingroup\$ @Honeybunch Because I don't want to re-implement the wheel and it seems kind of tedious. I've already implemented my own maths-library for a 3D game, so there is not really anything to gain. \$\endgroup\$
    – Sorona
    Jul 16, 2015 at 19:03
  • \$\begingroup\$ Have you seen the Java Topology Suite? vividsolutions.com/jts/JTSHome.htm \$\endgroup\$
    – Honeybunch
    Jul 16, 2015 at 19:19

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