So I am somewhat new to working with DirectX rendering, and I have done some 2d and 3d work. I am planning on working on a new application where I will be rendering a bunch of 3d scenery, and then overlaying some 2d 'sprites'
My plan is to draw the 3d stuff, then change to an orthographic projection for the 2d stuff and so on. I was wondering if this was a normal thing to do, or if I am somehow going to be shooting myself in the foot later because of performance problems, etc.
Sorry if the question is vague, I don't quite know enough to be more technical / elaborate.