Does anyone know how I can change the default scale on a per bone basis in Maya? (I'm using 2016)
I want the scale to be 1,1,1 for this bone without making it smaller than it currently is.
So, I want to make the default scale of this bone 1.552, 1.552, 1.552. Therefore, it would read 1,1,1 but still be the same size.
Does anyone know how to do this?