# Cloning a gameObject which use properties similar to original gameobject

How to make clone of gameobject have the same properties as the original gameobject just placed right to it and the clone should fire exactly parallel to original character. Every property should be same.

actually I have a player having 4 skills and I wanted to add one more skill to my player (5th skill) so that it can clone itself and do everything like its original player and one restriction will be there is clone player should be just right(2-3 units) to the original player.

• This question can be answered on your own by reading the API. – Stephan Jul 10 '15 at 15:20

var clone = Instantiate(originalGameObject, position, orientation)(GameObject);