I want to make cutscenes etc, in my game.
I thought of a similar System like in the RPG Maker:
If you enter a certain Area, a list of commands and arguments is played.
E.g. like this:
[Move Object: Right, right, right; Wait until done;]
[play Sound: sound.sfx]
[Show Message: Speaker: player, message]
I don't want to use external libraries.
Someone has a basic idea on how to implement this?
I thought of a "stack" for these kind of "events", but I'm not sure about it.