Well, i have been online for hours looking for solutions, but i have found none. Im looking for a way to create textures without the function
Since D3DX is deprecated i figured that DirectXTK was the way to go since it is supported officially. I found that i could use the function
CreateWICTextureFromFile, but whenever i use it i get the following linker errors:
LNK2038 mismatch detected for '_MSC_VER' value 1800 doesnt match value 1900 in
LNK2019 unresolved external symbol "__declspec(dllimport) public: void __thiscall std::_Container_base12@std@QAEXXZ referenced in function "public: void __thiscall std::_String_alloc<0,struct std::_String_Base_types>>::_Free_proxy(void)".......
any idea why is this happening? (i have both the header included and the DirectXTK.lib library linked into the project)? and is there any simpler way to create textures, without the added whole library just for 1 function?