I'm making a game and I have implemented GestureListener as my inputprocessor. It came with a bunch of methods such as fling, pan, tap etc etc including touchDown. However, there is no touchUp method!
What I want to do is have something happen when the user does a 'fling', but I want something to happen when the user then takes their finger off the screen after flinging, probably setting a flinging boolean and testing if true when taking finger off the screen.
However, I don't see how I can get a touchUp method into my inputprocessor! Is there any work around to this or an alternative solution?