I am planning to implement in my game a very big map. I won't be showing all map at once but rather only a selected part of it. Additionally, I would need to connect hexes into bigger pieces (provinces) and show them altogether.
I was thinking of using a hex map. Can you recommend any manual relating to working on coordinates on hex map? I am looking for a good way to store the hex positions on map so that I can easily find nearby hexes and do not have to load all the map at once.
Maybe you may also recommend some reliable alternatives to hex maps?
I am limited to 2D.