I'm currently developing an RPG in Java with some of my friends, and one of my tasks is to do the pixel art. I'm a beginner at it, but I know that I'll get better in time. I recently finished the concept of our main character (after many, many revisions), however, because the game is going to be in a 3/4 top down perspective; how would I edit the shading of the sprite to show this? Obviously a frontal view will not look right. My shading skills are not the best though, even with this sprite (some parts appear to be flat).
Below I have the sprite attached.
I did read something that said it would be harder to make higher resolution sprites for beginners (tile size is 32 x 32, MC is almost 2 tiles tall); however, it is a difficulty I am willing to deal with.