It is not isometric, neither is it pure 2D. What is this graphics view called?
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\$\begingroup\$ Pixelated Graphics \$\endgroup\$– OmniOwlCommented Jul 27, 2013 at 21:41
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\$\begingroup\$ These are visible graphics. \$\endgroup\$– user15805Commented Jul 27, 2013 at 21:55
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1\$\begingroup\$ Does it need a name? If you're trying to simulate it, just try. Having a name for it won't help you there. \$\endgroup\$– HouseCommented Jul 27, 2013 at 22:39
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1\$\begingroup\$ @user357320: That might be true if game developers/gamers were at all consistent about how they name anything. \$\endgroup\$– Nicol BolasCommented Jul 28, 2013 at 0:16
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1\$\begingroup\$ @NicolBolas Or how they searched for it: gamedev.stackexchange.com/questions/12764/… \$\endgroup\$– HouseCommented Jul 28, 2013 at 0:25
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1 Answer
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If you don't consider it as simply perspective (ie if the view is actually orthographic) then it would be called an oblique projection. See this discussion on Ultima 7's perspective/projection.
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\$\begingroup\$ Perhaps adding "overhead" oblique projection would elaborate the view. A mathematical term is affine transformation, in which parallel lines are preserved, as opposed to projective transformation (where parallels meet at points on the horizon). \$\endgroup\$– hardmathCommented Jul 27, 2013 at 23:02
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1\$\begingroup\$ An orthographic projection has parallel lines that meet at +/-infinity \$\endgroup\$– boboboboCommented Jul 27, 2013 at 23:32