0
\$\begingroup\$

I'm getting this error:

Runtime NavMesh Builder source mesh combined mesh is skipped because it does not allow read access

I checked all the models and it has the read permission. I also noticed, that in some cases unchecking the static checkbox helps and I'm getting a smaller amount of these errors.

\$\endgroup\$

2 Answers 2

1
\$\begingroup\$

I fixed it by setting every object in my scene to non-static. The problem was, that the NavMesh Builder was trying to combine static and non-static meshes.

\$\endgroup\$
1
  • 1
    \$\begingroup\$ If this solved your issue, could you mark your answer as correct? This would prevent it from being bumped to the homepage for new users to answer. \$\endgroup\$ Commented Dec 20, 2018 at 10:54
1
\$\begingroup\$

An alternative way to fix this is to change in NavMeshSurface/Use Geometry from Render Meshes to Physics Colliders.

\$\endgroup\$
1
  • \$\begingroup\$ Your answer could be improved with additional supporting information. Please edit to add further details, such as citations or documentation, so that others can confirm that your answer is correct. You can find more information on how to write good answers in the help center. \$\endgroup\$
    – Community Bot
    Commented Sep 15, 2021 at 17:49

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .