I have a box collider and right now when I walk into it it says "you can't go there yet" I would like it for it to also move the player like 3 steps to the right or something. How would I do thatr?
1 Answer
You have not provided enough info, but I may have a solution.
You may have a void Player::playAnimation
function in your 'player.cs' file for your PLAYER gameObject.
Go to the file where your controls for the player are. Read and understand the code. It should have this:
If (Input.GetKey(KeyCode.Right) == true) {
player.moveRight;
}
Now, moveRight
is a function that moves the player right. This is perhaps the code for it:
void Player::moveRight() {
animator.SetBool("MoveRight", true);
GameObject.move(Vector3.right);
_facing = RIGHT;
}
Now, you can simply apply this playAnimation
logic here in your box gameObject (tagged here as 'box1'):
void OnCollisionEnter2D (Collision2D coll) {
string tag = coll.collider.gameObject.tag;
if (tag == "box1") {
player.moveRight;
}
}
Hope that helped.