I'm working on a simple Box2D platformer, and I was wondering, what is the best shape to use for the player's box? I'm currently using a circle with a radius of 10, but that doesn't work well, as when the player collides with a corner, they can get stuck on it, or won't be able to move forwards properly and it feels really awkward. What should I use instead?
I've heard ovals work well for this kind of thing, but there's no easy way to create an oval in B2D without creating 3 circles on top of each other. I've also seen rectangles used, but aren't those less accurate?