I'm using cocos2d-x v3.6
for win32 desktop and Visual Studio 2013
with c++.
When I change the code and then compile the project again, I must re-compile my project AND other libraries every time (e.g. libraries: libbox2d
and libcocos2d
), and this phase takes a long time.
I don't know why I get this bad behavior of having to re-compile the dependency libraries every time with the project.
Is there is any way to change this bad behavior, to compile the project only without dependency libraries every time?