Please watch this short video. http://screencast.com/t/vw2a5FdOOT It shows the problem.
It's using the build in Unity navigation and followed the guide to build the demo in the video.
Everytime I add a new obstacle than all agends pauses (hiccups) for a short time. I think this is because they have to recalculate a new path. How to make this recalculation in a background thread? I want to make a mace tower defense.
Thank you for reading an watching!