Timeline for How do I reverse "Cartesian->Isometric" function?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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May 17, 2017 at 18:53 | answer | added | Jacek Pietal | timeline score: 0 | |
Jan 7, 2016 at 20:50 | history | edited | Kromster | CC BY-SA 3.0 |
edited title
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Mar 27, 2015 at 10:11 | vote | accept | Jesse | ||
Mar 25, 2015 at 23:13 | comment | added | Jesse | Anyone have any suggestions? | |
Mar 25, 2015 at 9:30 | history | edited | Jesse | CC BY-SA 3.0 |
added 463 characters in body
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Mar 24, 2015 at 22:40 | comment | added | Jesse | No problem at all. When you try to select tiles approaching x=0, the x and y coordinates that it selects are off by 1. X is usually incremented and the Y is usually decremented. | |
Mar 24, 2015 at 15:47 | comment | added | DMGregory♦ | Can you describe what the "strange logical error" you're encountering is? What are the symptoms? This will help people searching for similar problems in future find this post and its answers. | |
Mar 24, 2015 at 11:15 | answer | added | bornander | timeline score: 3 | |
Mar 24, 2015 at 10:51 | review | First posts | |||
Mar 24, 2015 at 11:19 | |||||
Mar 24, 2015 at 10:46 | history | asked | Jesse | CC BY-SA 3.0 |