Skip to main content

Well, in short, achievements are unlocked when a certain condition is met. So you need to be able to produce if statements to check the condition you want.

For example, if you want to know that a level was completed or a boss was defeated, you'd need to have boolean flag turn true when these events happen.

Then:

if(GlobalFlags.MasterBossDefeated == true && AchievementClass.MasterBossDefeatedAchievement == false)
{
    AchievementClass.MasterBossDefeatedAchievement = true;
    showModalPopUp("You defeated the Master Boss!  30 gamerscore");
}

You can make this as complex or simplistic as needed to match the condition that you're wanting.

Some info on Xbox 360 achievements can be found herehere.

Well, in short, achievements are unlocked when a certain condition is met. So you need to be able to produce if statements to check the condition you want.

For example, if you want to know that a level was completed or a boss was defeated, you'd need to have boolean flag turn true when these events happen.

Then:

if(GlobalFlags.MasterBossDefeated == true && AchievementClass.MasterBossDefeatedAchievement == false)
{
    AchievementClass.MasterBossDefeatedAchievement = true;
    showModalPopUp("You defeated the Master Boss!  30 gamerscore");
}

You can make this as complex or simplistic as needed to match the condition that you're wanting.

Some info on Xbox 360 achievements can be found here.

Well, in short, achievements are unlocked when a certain condition is met. So you need to be able to produce if statements to check the condition you want.

For example, if you want to know that a level was completed or a boss was defeated, you'd need to have boolean flag turn true when these events happen.

Then:

if(GlobalFlags.MasterBossDefeated == true && AchievementClass.MasterBossDefeatedAchievement == false)
{
    AchievementClass.MasterBossDefeatedAchievement = true;
    showModalPopUp("You defeated the Master Boss!  30 gamerscore");
}

You can make this as complex or simplistic as needed to match the condition that you're wanting.

Some info on Xbox 360 achievements can be found here.

added 59 characters in body
Source Link
Bryan Denny
  • 5.1k
  • 13
  • 39
  • 47

Well, in short, achievements are unlocked when a certain condition is met. So you need to be able to produce if statements to check the condition you want.

For example, if you want to know that a level was completed or a boss was defeated, you'd need to have boolean flag turn true when these events happen.

Then:

if(GlobalFlags.MasterBossDefeated == true && AchievementClass.MasterBossDefeatedAchievement == false)
{
    AchievementClass.MasterBossDefeatedAchievement = true;
    showModalPopUp("You defeated the Master Boss!  30 gamerscore");
}

You can make this as complex or simplistic as needed to match the condition that you're wanting.

Some info on Xbox 360 achievements can be found here.

Well, in short, achievements are unlocked when a certain condition is met. So you need to be able to produce if statements to check the condition you want.

For example, if you want to know that a level was completed or a boss was defeated, you'd need to have boolean flag turn true when these events happen.

Then:

if(GlobalFlags.MasterBossDefeated == true)
{
    AchievementClass.MasterBossDefeatedAchievement = true;
    showModalPopUp("You defeated the Master Boss!  30 gamerscore");
}

You can make this as complex or simplistic as needed to match the condition that you're wanting.

Some info on Xbox 360 achievements can be found here.

Well, in short, achievements are unlocked when a certain condition is met. So you need to be able to produce if statements to check the condition you want.

For example, if you want to know that a level was completed or a boss was defeated, you'd need to have boolean flag turn true when these events happen.

Then:

if(GlobalFlags.MasterBossDefeated == true && AchievementClass.MasterBossDefeatedAchievement == false)
{
    AchievementClass.MasterBossDefeatedAchievement = true;
    showModalPopUp("You defeated the Master Boss!  30 gamerscore");
}

You can make this as complex or simplistic as needed to match the condition that you're wanting.

Some info on Xbox 360 achievements can be found here.

Source Link
Bryan Denny
  • 5.1k
  • 13
  • 39
  • 47

Well, in short, achievements are unlocked when a certain condition is met. So you need to be able to produce if statements to check the condition you want.

For example, if you want to know that a level was completed or a boss was defeated, you'd need to have boolean flag turn true when these events happen.

Then:

if(GlobalFlags.MasterBossDefeated == true)
{
    AchievementClass.MasterBossDefeatedAchievement = true;
    showModalPopUp("You defeated the Master Boss!  30 gamerscore");
}

You can make this as complex or simplistic as needed to match the condition that you're wanting.

Some info on Xbox 360 achievements can be found here.