Timeline for How can I disable an NGUI button when I pause my game?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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May 23, 2015 at 15:53 | answer | added | d4Rk | timeline score: 1 | |
Dec 5, 2014 at 14:34 | answer | added | lase | timeline score: 0 | |
Dec 4, 2014 at 16:25 | history | reopened |
Kromster user1430 |
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Dec 4, 2014 at 16:25 | history | edited | user1430 | CC BY-SA 3.0 |
added 20 characters in body; edited tags; edited title
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Dec 4, 2014 at 6:48 | review | Reopen votes | |||
Dec 4, 2014 at 16:25 | |||||
Dec 4, 2014 at 6:33 | history | edited | Aks | CC BY-SA 3.0 |
added 549 characters in body
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Dec 3, 2014 at 18:36 | history | closed | user1430 | Needs details or clarity | |
Dec 3, 2014 at 18:36 | comment | added | user1430 | What do you mean by "disable?" Do you want to change the button's appearance? Or just make clicking it do nothing? What have you tried? Can you not just query whether your game is paused in the click handler and early out? Et cetera. | |
Dec 3, 2014 at 17:42 | review | Low quality posts | |||
Dec 3, 2014 at 18:36 | |||||
Dec 3, 2014 at 17:24 | history | asked | Aks | CC BY-SA 3.0 |