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Timeline for Wall Jump for 2D Platformer

Current License: CC BY-SA 2.5

7 events
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Feb 9, 2011 at 18:08 history edited chaos CC BY-SA 2.5
added 69 characters in body
Feb 9, 2011 at 15:49 history edited chaos CC BY-SA 2.5
added 27 characters in body
Feb 9, 2011 at 15:27 comment added chaos @CiscoIPPhone: Yeah, thanks. That would produce an odd change of behavior between the 100 ms after collision and later.
Feb 9, 2011 at 15:26 history edited chaos CC BY-SA 2.5
added 14 characters in body
Feb 9, 2011 at 13:27 vote accept dbomb101
Feb 9, 2011 at 13:09 comment added CiscoIPPhone I think you need to modify the first sentence: "When a player collides with a wall (while they are jumping)..." otherwise the player could wall jump from being stationary on the ground next to a wall, which wouldn't be expected.
Feb 9, 2011 at 11:40 history answered chaos CC BY-SA 2.5