Timeline for Collision detection doesn't register until player sprite jumps
Current License: CC BY-SA 3.0
16 events
when toggle format | what | by | license | comment | |
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Nov 13, 2016 at 16:53 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Oct 8, 2016 at 20:56 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Sep 7, 2016 at 2:34 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Aug 4, 2016 at 8:37 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jul 2, 2016 at 5:20 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
May 28, 2016 at 5:08 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
S Oct 26, 2015 at 18:34 | history | suggested | Ramsay Smith |
Added XNA tag for improved visibility.
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Oct 26, 2015 at 18:17 | review | Suggested edits | |||
S Oct 26, 2015 at 18:34 | |||||
Jul 31, 2014 at 22:32 | answer | added | taytay | timeline score: 1 | |
Jul 31, 2014 at 22:20 | comment | added | wondra | Player, since they are both derived from it. | |
Jul 31, 2014 at 22:18 | comment | added | taytay | The y position of my player or the bullets? | |
Jul 31, 2014 at 22:09 | comment | added | wondra | Is your Y position properly initialized (=bullets are physically at different y -> jump could assign it)? | |
S Jul 31, 2014 at 22:00 | history | edited | Tom 'Blue' Piddock | CC BY-SA 3.0 |
C# tag for visibility - there is also such a thing as too much white space
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S Jul 31, 2014 at 22:00 | history | suggested | Chris McFarland |
C# tag for visibility
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Jul 31, 2014 at 21:47 | review | Suggested edits | |||
S Jul 31, 2014 at 22:00 | |||||
Jul 31, 2014 at 21:38 | history | asked | taytay | CC BY-SA 3.0 |