Timeline for Project location to perspective fake 3D view
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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May 23, 2017 at 12:37 | history | edited | CommunityBot |
replaced http://stackoverflow.com/ with https://stackoverflow.com/
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Sep 30, 2013 at 14:33 | vote | accept | Captain | ||
Sep 28, 2013 at 1:57 | answer | added | Mokosha | timeline score: 2 | |
S Sep 27, 2013 at 18:19 | history | suggested | Peter Mortensen | CC BY-SA 3.0 |
Copy edited.
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Sep 27, 2013 at 18:01 | review | Suggested edits | |||
S Sep 27, 2013 at 18:19 | |||||
Sep 27, 2013 at 9:08 | history | tweeted | twitter.com/#!/StackGameDev/status/383518389458960384 | ||
Sep 27, 2013 at 1:13 | comment | added | Captain | now just simple line.Sorry,I don't get your points.I do not have problem on drawing the tilt pitch, I got problem on how to transform player and ball location to fit the pitch. | |
Sep 27, 2013 at 1:12 | history | edited | Captain | CC BY-SA 3.0 |
added 20 characters in body
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Sep 27, 2013 at 0:28 | comment | added | Mokosha | Are you drawing the 5m and 16m as lines or as sprites? It will take some math to figure out the proper shape of a circle in a projected plane, but with sprites you can just scale the texture coordinates. | |
Sep 26, 2013 at 17:02 | comment | added | ott-- | The outer border is ok, the others are not. The 5m and the 16m as well the circle are not shrinking in the distance. | |
Sep 26, 2013 at 16:06 | history | asked | Captain | CC BY-SA 3.0 |