Timeline for How can I set up a flexible framework for handling achievements?
Current License: CC BY-SA 2.5
6 events
when toggle format | what | by | license | comment | |
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Mar 15, 2014 at 20:55 | comment | added | ashes999 | +1 I think an event emit/collect system is a great way to handle this problem. | |
Oct 3, 2013 at 17:04 | comment | added | Diego Palomar | @Spio you are a master men...! :D Simple and elegant solution. Congrat. | |
Jul 7, 2011 at 13:53 | comment | added | Nayrb | That is a very good template for implementing an achievement system. Moreover, it still demonstrates the idea that you have to have a way to track game-states. I find that probably the most complicated idea. | |
Jun 17, 2011 at 18:04 | comment | added | BlueRaja - Danny Pflughoeft |
style nitpick: if(...) return true; else return false; is the same as return (...)
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Feb 10, 2011 at 4:24 | vote | accept | lti | ||
Nov 16, 2010 at 16:42 | history | answered | Splo | CC BY-SA 2.5 |