Skip to main content

Timeline for RPG Chance to Dodge formula

Current License: CC BY-SA 3.0

4 events
when toggle format what by license comment
Feb 21, 2019 at 1:14 comment added Krythic This is an absurd suggestion. It is commonly implemented in most games as Accuracy/Evasion. Pokemon being a very good example. Although they actually do (AbilityAccuracy * (Accuracy/Evasion)) You would then also clamp the result to the minimum possible Hit percent, like 5-10%, and the maximum, which would be 100%.
May 14, 2013 at 2:36 review Late answers
May 14, 2013 at 3:05
May 14, 2013 at 2:24 history edited ngoaho91 CC BY-SA 3.0
added 15 characters in body
May 14, 2013 at 2:18 history answered ngoaho91 CC BY-SA 3.0