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Timeline for Multiple pipelined game loops

Current License: CC BY-SA 3.0

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Jan 18, 2013 at 1:42 comment added okw Thanks, I'll consider this approach. I am assuming that you use a worker thread pool model for your parallelizable game logic?
Jan 18, 2013 at 1:40 vote accept okw
Jan 17, 2013 at 3:32 history answered Naros CC BY-SA 3.0