obb OBB vs obbOBB and resolve/response for 2d space2D game
OBB vs OBB Collision Detection
How can iI detect if ana rotated obbOBB intersects with another
rotated obb rotated OBB and resolve it so both obbOBB objects dontdon't go further into each other.
I want to use it for space ship collision.
use c++I'm using C++ and openglOpenGL for my project.