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Aug 22, 2010 at 5:52 comment added Robert Fraser Yup; agreed all-round. I was thinking way to solve this might be to allow units to only execute one command per turn (like most console TRPGS - FFT, Disgaea, etc.). This would reduce, if not eliminate, the issue. But I'm not sure if it would be enough to give players back that feeling of control
Aug 21, 2010 at 12:55 history answered Dave Cahill CC BY-SA 2.5