Skip to main content
3 events
when toggle format what by license comment
Jun 4, 2012 at 20:26 comment added gkimsey This is an interesting approach because it falls somewhere between the two implementations I had considered -- that is, either just restricting buffs to fairly simple stat and result damage modifiers, or making a very robust but high-overhead system that could handle about anything. This is sort of an expansion of the former to allow the "thorns" while maintaining a simple interface. While I don't think it's the magic bullet for what I need, it certainly looks like it makes balancing much easier than other approaches, so it may be the way to go. Thanks for your input!
Jun 2, 2012 at 2:35 history edited mgibsonbr CC BY-SA 3.0
added 339 characters in body
Jun 1, 2012 at 19:40 history answered mgibsonbr CC BY-SA 3.0