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May 4, 2012 at 15:07 vote accept chamberlainpi
May 4, 2012 at 15:07 answer added chamberlainpi timeline score: 0
Jan 19, 2012 at 17:42 comment added chamberlainpi @bummzack precisely! :)
Jan 19, 2012 at 17:38 history edited chamberlainpi CC BY-SA 3.0
Added an image to aid / clarify the question.
Jan 19, 2012 at 16:57 comment added bummzack I guess you want something like shown in this video, but the texture is coming from a texture-atlas and isn't a texture on its own?
Jan 19, 2012 at 16:38 answer added Gustavo Maciel timeline score: 1
Jan 19, 2012 at 16:04 comment added chamberlainpi For sure! Yeah they are somewhat identical so I'm sure I could port your answer to AGAL. I think it would require defining some bounds to do a 'modulo' of where the texture should repeat? Anyways, that's just a guess!
Jan 19, 2012 at 12:05 comment added Gustavo Maciel I'm pretty sure it is! I dont know flash very well, but if you want, i can try post a answer for opengl, that should not be too different.
Jan 19, 2012 at 11:59 comment added chamberlainpi Yes, just quads. But I'm strictly speaking about whether it's possible to do from a SpriteSheet / TextureAtlas or not.
Jan 19, 2012 at 2:55 comment added Gustavo Maciel You mean, for quads? you just want animated textures?
Jan 18, 2012 at 5:27 history tweeted twitter.com/#!/StackGameDev/status/159507179563520001
Jan 17, 2012 at 23:14 history asked chamberlainpi CC BY-SA 3.0