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Apr 13, 2017 at 12:18 history edited CommunityBot
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
Jan 5, 2012 at 17:45 history edited David Gouveia CC BY-SA 3.0
added 136 characters in body
Jan 5, 2012 at 17:36 history edited David Gouveia CC BY-SA 3.0
added 597 characters in body
Jan 5, 2012 at 17:31 history edited David Gouveia CC BY-SA 3.0
added 597 characters in body
Dec 16, 2011 at 5:21 history edited David Gouveia CC BY-SA 3.0
added 1972 characters in body
Dec 16, 2011 at 3:23 vote accept David Gouveia
Dec 16, 2011 at 3:05 answer added William timeline score: 3
Dec 15, 2011 at 20:23 history tweeted twitter.com/#!/StackGameDev/status/147411428779888640
Dec 15, 2011 at 19:07 comment added David Gouveia Good point, hadn't thought about that case, but let's just consider that when the sprite is larger than the wrap box, it will behave like a normal sprite without wrapping, and ignore that possibility.
Dec 15, 2011 at 18:51 comment added Clockwork-Muse What's supposed to happen in a sprite is larger than the 'wrapBox'? Especially if the two new 'ends' aren't the same dimensions?
Dec 15, 2011 at 18:01 history edited David Gouveia CC BY-SA 3.0
added 268 characters in body
Dec 15, 2011 at 17:54 history asked David Gouveia CC BY-SA 3.0