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Timeline for Cubemap rotation

Current License: CC BY-SA 4.0

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Sep 26, 2023 at 14:21 history edited user171926 CC BY-SA 4.0
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Aug 6, 2023 at 14:50 vote accept CommunityBot
Aug 5, 2023 at 15:57 answer added DMGregory timeline score: 0
Aug 4, 2023 at 19:13 comment added DMGregory So what is the reference to "when it is zero it rotates to the left on the z axis" in your question, if it is only ever a y-axis rotation you want? Try editing to clarify.
Aug 4, 2023 at 19:11 comment added user171926 around the Y axis
Aug 4, 2023 at 13:36 comment added DMGregory To whose right? What axis are we rotating around?
Aug 4, 2023 at 2:31 comment added user171926 And thanks for the explanation
Aug 4, 2023 at 2:29 comment added user171926 I want to simulate motion of stats. But how can I simulate the axis by float like set the float 90° to make it rotate to right?
Aug 3, 2023 at 20:24 comment added DMGregory A skybox has as many degrees of rotational freedom as any other object. If you're trying to simulate motion of stars as observed from the north pole, you'd rotate around one axis. If your observer is at the equator, you'd use a different rotation axis. If you want to simulate an observer at an arbitrary latitude, you'd use another axis yet. It also depends on how the contents of your skybox texture are set up. (eg. is Polaris in the center of the y+ face, or is your skybox oriented relative to the ecliptic plane instead?) This is why a diagram helps make your situation unambiguous.
Aug 3, 2023 at 19:41 comment added user171926 What is incomprehensible in the rotation of Skybox?!!!!!
Aug 3, 2023 at 19:25 comment added DMGregory It's not clear to me what rotation you're describing. Consider adding a diagram to your question to illustrate?
Aug 3, 2023 at 18:28 history asked user171926 CC BY-SA 4.0