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Jun 23, 2023 at 11:30 comment added Ivan I can confirm it works in WebGl
Jun 23, 2023 at 9:45 history edited Bluze Ocean CC BY-SA 4.0
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Jun 23, 2023 at 9:37 comment added Bluze Ocean cool, good to know~
Jun 23, 2023 at 9:07 vote accept Ivan
Jun 23, 2023 at 9:07 comment added Ivan Ok did a little more research and it seams I can use async/await in WebGl as long as it doesn't involves more than on thread. I will do some experiments and cheek it out.
Jun 23, 2023 at 8:02 history edited Bluze Ocean CC BY-SA 4.0
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Jun 23, 2023 at 7:57 comment added Bluze Ocean Unfortunately no, WebGL build dont support async nor Unitask. You are left with using Unity Coroutine if you are targeting WebGL.
Jun 23, 2023 at 7:04 comment added Ivan If I go for an async/await option would that work also on WebGl? I remember reading something about it not working there but I am not sure.
S Jun 22, 2023 at 17:11 review First answers
Jun 22, 2023 at 23:30
S Jun 22, 2023 at 17:11 history answered Bluze Ocean CC BY-SA 4.0