Timeline for Respawn Player to Respawn point when colliding with a Hazard
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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Feb 9, 2023 at 11:53 | vote | accept | Natalia DaLomba | ||
Feb 8, 2023 at 17:22 | comment | added | DMGregory♦ | Remember to click the checkmark in the top left to mark your answer as Accepted if it solved your problem. | |
Feb 8, 2023 at 15:11 | comment | added | Zibelas |
If you already have a startMovePlayer method, it it better to have your Start() use that one as well. If you ever need to change how your start move works, you dont need to hunt down other places that affect your movement
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Feb 8, 2023 at 15:07 | history | undeleted | Natalia DaLomba | ||
Feb 8, 2023 at 15:07 | history | edited | Natalia DaLomba | CC BY-SA 4.0 |
added 915 characters in body
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Feb 8, 2023 at 15:01 | history | deleted | Natalia DaLomba | via Vote | |
S Feb 8, 2023 at 15:01 | review | First answers | |||
Feb 8, 2023 at 17:29 | |||||
S Feb 8, 2023 at 15:01 | history | answered | Natalia DaLomba | CC BY-SA 4.0 |