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Timeline for Move player towards screen

Current License: CC BY-SA 4.0

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Sep 7, 2022 at 15:44 comment added michaeltintiuc Thanks for your time, I'll go for a raycast solution until I stumble upon a mathematical solution to perspective transforms
Sep 7, 2022 at 6:57 comment added PepeOjeda hm, could you maybe post the code you are using? It seems to me like the concept should work, it could be an implementation bug.
Sep 6, 2022 at 18:55 comment added michaeltintiuc I gave your suggestion a try and indeed it creates an interesting optical illusion of a 90deg line towards bottom edge of the screen but in fact it's a vector pointing towards the camera. For the life of me I couldn't apply it to the player movement without utterly destroying everything
Sep 6, 2022 at 12:02 comment added michaeltintiuc Hi, thanks for your answer this was one of the things I've tried, but couldn't quite implement due to the depth, will give it one more chance though. I do believe that there might be a better approach with projection/view matrices
Sep 6, 2022 at 6:55 history answered PepeOjeda CC BY-SA 4.0