Timeline for Why does lighting on the object changes when I import it as Unity Package from my old project to new one?
Current License: CC BY-SA 4.0
13 events
when toggle format | what | by | license | comment | |
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Jul 16, 2022 at 12:11 | vote | accept | Ivan | ||
Jul 14, 2022 at 14:03 | history | edited | DMGregory♦ | CC BY-SA 4.0 |
💡 != ⚡
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Jul 14, 2022 at 13:53 | answer | added | Ivan | timeline score: 0 | |
Jul 14, 2022 at 12:42 | comment | added | DMGregory♦ | That indicates that there's something special about the model you're using that causes the problem, and we don't have that documented here. So you'll need to do some experiments, making and importing models that are like that one in certain respects, to test which aspects affect the imported result. We can't do that for you, since we don't have the model that causes the problem or the steps to produce our own (yet). | |
Jul 14, 2022 at 12:33 | comment | added | Ivan | To be hones I am not sure how to reproduce it correctly because when I try it with ordinary cube I don't have a problem. | |
Jul 13, 2022 at 17:18 | comment | added | DMGregory♦ | So walk us through the steps to create the specific model and prefab and lights that demonstrate the issue. Try making a new project and following exactly the steps you give us, to be sure they reproduce the problem. | |
Jul 13, 2022 at 14:19 | comment | added | Ivan | I mean there isn't anything specific I didn't already said. I created a model put 3 directional lights on it. Created a prefab from that model and than created a Unity package from that prefab. I than imported that package in a new project and got different lighting. You can try it with some random model it doesn't have to be anything special. | |
Jul 13, 2022 at 13:50 | comment | added | DMGregory♦ | I'm not asking you to repeat what you already stated in your question. I'm asking you to find a set of steps that reliably reproduces this issue, and give us those exact steps, so we can follow them and see exactly what you're seeing, then test potential fixes. | |
Jul 13, 2022 at 13:27 | history | edited | Ivan | CC BY-SA 4.0 |
added 64 characters in body
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Jul 13, 2022 at 13:09 | comment | added | Ivan | Yeah I meant lighter sorry. I didn't did anything special I made a Unity package of the prefab and just imported it to a new project. The difference between the projects is the version. This is the prefab view. | |
Jul 13, 2022 at 13:07 | history | edited | Ivan | CC BY-SA 4.0 |
added 1 character in body
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Jul 13, 2022 at 13:01 | comment | added | DMGregory♦ | The new version looks lighter to me, not darker, unless the screenshots are reversed. Can you walk us through the steps to create a Minimal Complete Verifiable Example of the problem? Once we can reproduce the issue, we can test potential causes/fixes to be sure we've found the right one. | |
Jul 13, 2022 at 12:00 | history | asked | Ivan | CC BY-SA 4.0 |