Timeline for Unity: How to "make sure GameObjects are aligned"?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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S Mar 15, 2022 at 11:58 | history | suggested | Arian_ki | CC BY-SA 4.0 |
fixed some words and added another tag
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Mar 12, 2022 at 16:52 | vote | accept | Jason Clark | ||
Mar 12, 2022 at 5:19 | review | Suggested edits | |||
S Mar 15, 2022 at 11:58 | |||||
Mar 12, 2022 at 4:56 | answer | added | Arian_ki | timeline score: 3 | |
Mar 12, 2022 at 4:45 | comment | added | DMGregory♦ | I think you're over-thinking this. This sentence just means "you might want to look at your object from different angles to make sure it's in the position you want it to be in". | |
S Mar 12, 2022 at 3:25 | review | First questions | |||
Mar 12, 2022 at 16:56 | |||||
S Mar 12, 2022 at 3:25 | history | asked | Jason Clark | CC BY-SA 4.0 |