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Kromster
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Loading What is the most efficient way to load all the textures?

Hey I am currenty developing somea game (in Java) that is going to have a lot of textures and images in it. What

What is the most efficient way to load all the textures? I was thinking on pre  - loadingloading all the images instead of loading them during run timeruntime (because during runtime they will be loaded over and over again). 

I'll be happy to hear your opinion on those strategies, and also, if you have a better strategy I would like to hear that. Thank you.

Loading textures

Hey I am currenty developing some game (in Java) that is going to have a lot of textures and images in it. What is the most efficient way to load all the textures? I was thinking on pre  - loading all the images instead of loading them during run time (because during runtime they will be loaded over and over again). I'll be happy to hear your opinion on those strategies, and also, if you have a better strategy I would like to hear that. Thank you.

What is the most efficient way to load all the textures?

I am developing a game (in Java) that is going to have a lot of textures and images in it.

What is the most efficient way to load all the textures? I was thinking on pre-loading all the images instead of loading them during runtime (because during runtime they will be loaded over and over again). 

I'll be happy to hear your opinion on those strategies, and also, if you have a better strategy I would like to hear that.

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Loading textures

Hey I am currenty developing some game (in Java) that is going to have a lot of textures and images in it. What is the most efficient way to load all the textures? I was thinking on pre - loading all the images instead of loading them during run time (because during runtime they will be loaded over and over again). I'll be happy to hear your opinion on those strategies, and also, if you have a better strategy I would like to hear that. Thank you.