Timeline for Help resolve territory acquisition design difference of opinion in MMO RTS
Current License: CC BY-SA 4.0
9 events
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Oct 23, 2019 at 21:46 | comment | added | Arj | @Philipp I'm very familiar with Microsoft Lync (now Skype for Business). My business partner and I use Microsoft Skype, which basically has the same features. | |
Oct 23, 2019 at 11:26 | comment | added | Philipp | At our company we use Microsoft Lync for collaboration with people at other branch offices. It allows you to do voice and video chat, share your screen, share virtual whiteboards and collaborative text editing. | |
Oct 23, 2019 at 5:35 | comment | added | Erik | TabletopSimulator would allow you to multiplayer this, it has pens you can use to draw on the virtual table. As well as any other components you might need. | |
Oct 23, 2019 at 4:30 | history | edited | Kromster | CC BY-SA 4.0 |
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Oct 23, 2019 at 4:29 | comment | added | Kromster | @Arj Merus is right, go Excel/Sheets or some other online way (e.g. some grid-cell game where you can color tiles). Worst-case - go solo and draw each your own playtest with your and others approach, then compare it with your partner. | |
Oct 23, 2019 at 4:20 | history | edited | Kromster | CC BY-SA 4.0 |
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Oct 23, 2019 at 3:11 | comment | added | Merus | You could probably replicate something like this with Google Sheets. Either way, this answer is correct: for a game design question like this, there's nothing like playtesting. | |
Oct 22, 2019 at 23:23 | comment | added | Arj | Thanks for your answer Kromster. Unfortunately, we live in different states and only work remotely, so getting together like this isn't possible - everything is either demoed in-game or using screenshots etc. However, there is a lot of merit in your suggestion of asking him to try to "draw" his approach so that I can visualise it. I'll add the fact that we work remotely to my (already long!) question. | |
Oct 22, 2019 at 7:19 | history | answered | Kromster | CC BY-SA 4.0 |