Timeline for Game server simulation loop updates to fast even if the fixed steps are implemented
Current License: CC BY-SA 4.0
4 events
when toggle format | what | by | license | comment | |
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Sep 16, 2019 at 13:36 | vote | accept | Jarek | ||
Sep 16, 2019 at 11:19 | comment | added | DMGregory♦ | I don't think I'd have suggested it if I thought it was a bad idea, but it is early morning and I haven't had my coffee yet, so I'll admit the possibility. ;) | |
Sep 16, 2019 at 11:17 | comment | added | Jarek | ♦ you were right, I have totally missed it. About the thread being busy, I could sleep the thread for a litlle shorter amount of time then the world simulation gap between ticks. Do you recon it would be a good idea? Thank you for the spot with the accumulators ;) | |
Sep 16, 2019 at 10:53 | history | answered | DMGregory♦ | CC BY-SA 4.0 |