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when toggle format what by license comment
Jun 16, 2020 at 10:15 history edited CommunityBot
Commonmark migration
Feb 8, 2019 at 19:51 comment added BrianH @CandidMoon Great resource, hadn't realized they provided the source for the native implementations as well - thanks!
Feb 8, 2019 at 19:49 comment added Candid Moon _Max_ @BrianH Vector3.Distance(transform.position, friend.position) < stopRange == (transform.position - friend.position).magnitude < stopRange. You can see native code for Vector3.Distance here: github.com/Unity-Technologies/UnityCsReference/blob/master/…
Feb 8, 2019 at 15:02 comment added BrianH Really? Neet trick - TIL!
Feb 8, 2019 at 15:00 comment added DMGregory @BrianH that is indeed shorter, though it does entail an unnecessary square root. ;)
Feb 8, 2019 at 14:59 comment added BrianH +1 The distance check at the end could be simplified with isNearPlayer = (Vector3.Distance(transform.position, friend.position) < stopRange)
Feb 8, 2019 at 2:59 history answered DMGregory CC BY-SA 4.0