Timeline for Custom Transparent Shader rendering order is wrong on iOS
Current License: CC BY-SA 4.0
4 events
when toggle format | what | by | license | comment | |
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Jul 27, 2018 at 11:06 | comment | added | DMGregory♦ | Don't put your code in the comments. Edit your question so you can show us the minimal, complete code that lets us reproduce the issue, and you'll get better code formatting too. :) | |
Jul 27, 2018 at 9:32 | comment | added | OtakuFitness | I wrote two passes, one should be "RenderType=Transparent" but I didn't write anything in this pass and another is "RenderType = TransparentCutOut". However, I wrote a global "RenderType = TransparentCutOut". Then, the issue comes. | |
Jul 27, 2018 at 6:54 | history | edited | OtakuFitness |
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Jul 27, 2018 at 6:40 | history | asked | OtakuFitness | CC BY-SA 4.0 |