Timeline for How can I change the rotatearound radius in real time when the game is running?
Current License: CC BY-SA 4.0
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Jul 15, 2018 at 22:59 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jun 15, 2018 at 14:50 | answer | added | Houston Webb | timeline score: 1 | |
Jun 4, 2018 at 0:09 | history | edited | Daniel Lip | CC BY-SA 4.0 |
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Jun 3, 2018 at 23:58 | comment | added | Daniel Lip | @DMGregory I mean when changing the radius the transform will get closer or more far from the Turret or any object it's rotating around. The Turret in the case is what the transform is rotating around. So if the radius is 10 the transform will rotatearound the turret at fixed distance of 10 and if the radius is 40 then at fixed distance of 40 from the turret. | |
Jun 3, 2018 at 23:23 | comment | added | DMGregory♦ | You mean you want to orbit in an ellipse centered at a fixed point? | |
Jun 3, 2018 at 22:52 | history | asked | Daniel Lip | CC BY-SA 4.0 |