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I have been investigatinginvestigating various 3d engines for iPhone/iPad development and have mostly decided to use Ogre3d. I have got the SDK, the iPhone dependancies, built and run the SampleBrowser project on the simulator and (with some difficulty) my 3GS. My problem is with the complexity of the SampleBrowser project.

It is a cross platform project, which (at this point) I am not interested in supporting and pre-loads all the Ogre tech samples (some of which don't work on the iPhone). What I really need is a very simple bare bones Hello World XCode project to start work with. If someone knows where I can find one, I would appreciate it. If not, building one is the next thing on my todo list.

I have posted the same question on the Ogre forums, so if I get some feedback there, I will update here.

I have been investigating various 3d engines for iPhone/iPad development and have mostly decided to use Ogre3d. I have got the SDK, the iPhone dependancies, built and run the SampleBrowser project on the simulator and (with some difficulty) my 3GS. My problem is with the complexity of the SampleBrowser project.

It is a cross platform project, which (at this point) I am not interested in supporting and pre-loads all the Ogre tech samples (some of which don't work on the iPhone). What I really need is a very simple bare bones Hello World XCode project to start work with. If someone knows where I can find one, I would appreciate it. If not, building one is the next thing on my todo list.

I have posted the same question on the Ogre forums, so if I get some feedback there, I will update here.

I have been investigating various 3d engines for iPhone/iPad development and have mostly decided to use Ogre3d. I have got the SDK, the iPhone dependancies, built and run the SampleBrowser project on the simulator and (with some difficulty) my 3GS. My problem is with the complexity of the SampleBrowser project.

It is a cross platform project, which (at this point) I am not interested in supporting and pre-loads all the Ogre tech samples (some of which don't work on the iPhone). What I really need is a very simple bare bones Hello World XCode project to start work with. If someone knows where I can find one, I would appreciate it. If not, building one is the next thing on my todo list.

I have posted the same question on the Ogre forums, so if I get some feedback there, I will update here.

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An Ogre3D iPhone 'Hello World' project?

I have been investigating various 3d engines for iPhone/iPad development and have mostly decided to use Ogre3d. I have got the SDK, the iPhone dependancies, built and run the SampleBrowser project on the simulator and (with some difficulty) my 3GS. My problem is with the complexity of the SampleBrowser project.

It is a cross platform project, which (at this point) I am not interested in supporting and pre-loads all the Ogre tech samples (some of which don't work on the iPhone). What I really need is a very simple bare bones Hello World XCode project to start work with. If someone knows where I can find one, I would appreciate it. If not, building one is the next thing on my todo list.

I have posted the same question on the Ogre forums, so if I get some feedback there, I will update here.