Timeline for How to work with different artists sequentially?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Jul 25, 2019 at 14:29 | vote | accept | TechnoSam | ||
Apr 2, 2019 at 18:54 | answer | added | Toron | timeline score: 2 | |
Mar 30, 2018 at 19:58 | comment | added | TechnoSam | @Kromster For my particular use case, I'm only looking at 2D art right now, so for characters you might have a sprite sheet, or potentially a rigged sprite with animations. Backgrounds and menu images would be static. I didn't intend to commit this question to just that though because I figured this is a general problem that a lot of developers may need to solve. | |
Mar 30, 2018 at 8:52 | history | tweeted | twitter.com/StackGameDev/status/979642509717536768 | ||
Mar 30, 2018 at 4:29 | comment | added | Kromster | How much is the work-pipeline involved? Are we talking about drawing menu pictures, or about creating characters (with styling, modelling, skinning, rigging, animating and etc.) | |
Mar 30, 2018 at 4:27 | history | edited | Kromster | CC BY-SA 3.0 |
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Mar 29, 2018 at 17:19 | history | edited | Vaillancourt♦ |
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Mar 29, 2018 at 15:54 | review | First posts | |||
Mar 30, 2018 at 13:39 | |||||
Mar 29, 2018 at 15:48 | comment | added | TechnoSam | Please leave an explanation for downvotes so I can improve the question. | |
Mar 29, 2018 at 14:54 | history | asked | TechnoSam | CC BY-SA 3.0 |