Timeline for How to handle component-based objects in a game loop?
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
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Feb 18, 2018 at 3:35 | vote | accept | renno | ||
Feb 8, 2018 at 3:19 | comment | added | renno | About method #2: In your case how would the component know about the data of the object hold? When I add a component to the object it really adds the object to an array of the component? | |
Feb 7, 2018 at 14:33 | history | answered | congusbongus | CC BY-SA 3.0 |