Timeline for Smoothly moving an orbiting object back into orbit
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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Jan 4, 2018 at 0:43 | history | tweeted | twitter.com/StackGameDev/status/948716359009136640 | ||
Jan 3, 2018 at 18:35 | history | edited | dinorider | CC BY-SA 3.0 |
added 163 characters in body
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Jan 3, 2018 at 18:34 | vote | accept | dinorider | ||
Jan 1, 2018 at 6:21 | comment | added | cxw | You can try an Euler spiral or other transition curve - en.m.wikipedia.org/wiki/Track_transition_curve | |
Jan 1, 2018 at 1:50 | history | edited | bcrist | CC BY-SA 3.0 |
radians are a unit of angle. it would make sense for `_float` to be defined in radians, but the other variable is dimensioned in units of length.
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Jan 1, 2018 at 1:47 | answer | added | bcrist | timeline score: 3 | |
Jan 1, 2018 at 0:24 | history | edited | dinorider | CC BY-SA 3.0 |
deleted 5 characters in body
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Dec 31, 2017 at 23:35 | review | First posts | |||
Jan 1, 2018 at 3:31 | |||||
Dec 31, 2017 at 23:33 | history | asked | dinorider | CC BY-SA 3.0 |