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May 15, 2017 at 4:38 history edited Gnemlock CC BY-SA 3.0
grammar and punctuation; removed blacklisted engine tag; converted error and code to text
Jan 27, 2017 at 0:30 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Dec 27, 2016 at 16:42 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Nov 26, 2016 at 14:12 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Oct 23, 2016 at 4:05 comment added JekasG If you see my comment below you can see the new issue that i have. I call wglDeleteContext in the destructor. But now there is an issue where the command prompt would cause the same bug with its close button. And no i'm not exactly sure how you're supposed to terminate the rendering thread. Please, teach me.
Oct 23, 2016 at 3:02 comment added Krythic How are you closing the opengl context? Are you terminating the rendering thread before you close it? It seems to me that something is trying to reference the opengl context while it's closing, but the reference is likely null.
Oct 23, 2016 at 1:23 answer added user1118321 timeline score: 1
Oct 22, 2016 at 19:11 review Close votes
Dec 1, 2016 at 3:03
Oct 22, 2016 at 18:21 review First posts
Oct 22, 2016 at 18:53
Oct 22, 2016 at 18:17 history asked JekasG CC BY-SA 3.0