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Clarified word order and reduced repetition.
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Reinforcement Is reinforcement learning of steeringoverkill for a vehicle steering bot?

I'm slightly familiar with the reinforcement learning (through this edx.org MOOC edx.org MOOC). Also I'm aware of reactive planning technique. And now I want to write a vehicle bot for a racing game (using provided scripting API). Cars in this game, where cars have to complete laps and avoid collisions. So, my question is about using

Is it sensible to use reinforcement learning for steering implementation. Is it a common practice? Or should I stick with reactive planning instead?

Reinforcement learning of steering a vehicle bot

I'm slightly familiar with the reinforcement learning (through this edx.org MOOC). Also I'm aware of reactive planning technique. And now I want to write a vehicle bot for a racing game (using provided scripting API). Cars in this game have to complete laps and avoid collisions. So, my question is about using reinforcement learning for steering implementation. Is it a common practice? Or should I stick with reactive planning instead?

Is reinforcement learning overkill for a vehicle steering bot?

I'm slightly familiar with the reinforcement learning (through this edx.org MOOC). Also I'm aware of reactive planning technique. I want to write a vehicle bot for a racing game, where cars have to complete laps and avoid collisions.

Is it sensible to use reinforcement learning for steering? Or should I stick with reactive planning?

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Reinforcement learning of steering a vehicle bot

I'm slightly familiar with the reinforcement learning (through this edx.org MOOC). Also I'm aware of reactive planning technique. And now I want to write a vehicle bot for a racing game (using provided scripting API). Cars in this game have to complete laps and avoid collisions. So, my question is about using reinforcement learning for steering implementation. Is it a common practice? Or should I stick with reactive planning instead?