I wantneed to have a hole in my objects and i do'ntI don't want to use terrianterrain. I want
I'd like to use an object and cut them for make null holeout of another object, so that if mythere is a hole in which the player could fall to it gameover willinto; a 'game over' would happen.
I suggest that unity company Add intersection and Subtraction a-b/b-a by Pick operand b same 3dsmax