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Jul 22, 2016 at 15:54 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jun 22, 2016 at 0:05 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
May 17, 2016 at 20:28 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Dec 16, 2015 at 21:31 comment added Draco18s no longer trusts SE Adding force to the ball will cause it to roll (unless you set up your rigid body constraints!) which alters its forward vector, making your addition of force not being in a constant direction.
Nov 16, 2015 at 20:46 answer added starikcetin timeline score: 2
Sep 16, 2015 at 12:45 comment added Tom 'Blue' Piddock @MEOWWWWWWWWWWWWWWW - Saying it doesn't seem to care is haphazard, use braces.
Aug 10, 2015 at 6:58 answer added John Smith timeline score: 0
Aug 10, 2015 at 6:14 answer added plainerman timeline score: 0
Aug 3, 2015 at 7:14 answer added John Smith timeline score: 0
Aug 3, 2015 at 6:29 comment added Daniel Holst If the ball is being instantiated by the player you might as well add force there
Aug 3, 2015 at 6:28 comment added Daniel Holst is the player creating the ball or is it always there?
Aug 3, 2015 at 2:32 comment added Sie It doesn't seem to care. Here is my code.
Aug 3, 2015 at 1:25 comment added Matt Try using braces instead of indentation. C# is like that sometimes.
Aug 3, 2015 at 1:13 comment added Sie @N1ghtshade3 I tried to do that, but I'm not sure how to get it t work. I tried doing "if (Input.GetMouseButton (0))", but the compiler keeps saying "An embedded statement may not be a declaration or labeled statement".
Aug 2, 2015 at 23:30 comment added Matt Have you looked at the MoveTowards method?
Aug 2, 2015 at 23:25 history edited jzx CC BY-SA 3.0
added 82 characters in body
Aug 2, 2015 at 22:39 review First posts
Aug 2, 2015 at 23:26
Aug 2, 2015 at 22:38 history asked Rick CC BY-SA 3.0