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Nice Answer

 Nice Answer
Answer score of 10 or more. This badge can be awarded multiple times.
Roy T.
10.1k3131 silver badges5353 bronze badges

earned this badge 11 times.
Why would you use software rendering over hardware rendering, today?
Awarded Jan 15 '20 at 6:25
What is data-driven design?
Awarded Jun 4 '14 at 13:50
How many active shaders at one frame in the game should I typically use? 5 or more like 100?
Awarded May 9 '14 at 18:18
Why shouldn't I permit changing the field of view, if the technology allows for it?
Awarded Apr 2 '14 at 18:57
FPS networking with server sending input instead of gamestate
Awarded Jul 25 '13 at 21:15
In 2D, how do I efficiently find the nearest object to a point?
Awarded Jun 20 '13 at 2:24
OpenGL vs OGRE : Which is the best for beginner?
Awarded May 11 '13 at 11:51
Visual Studio 2012 and Game Development
Awarded Mar 13 '13 at 21:22
How to adjust GUI to screen resolution ?
Awarded Dec 5 '12 at 13:18
Level Editor + Game -> Duplicating rendering/game specific code?
Awarded Mar 31 '12 at 16:01
Best/Efficient way to implement a 3d Collision
Awarded Oct 28 '11 at 16:57

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